Wavepacket GLUT Libraries
This is a set of utility libraries for use with the GLUT rendering system. Includes support for dialogs, fonts, 3D models, heightfields, input devices, and viewport management.
The terrain library within wave-glut.
Image courtesy of tomva (sourceforge)
This library is released under the BSD License.
This library is in pre-alpha stage.
This library uses several other open-source projects for rendering.
One library is libmini, a realtime terrain rendering library by Stefan Roettger.
Another library is David Henry's MD3 Viewer, which is used to render 3D models using Quake's MD3 format.
There is no binary download: instead, this project uses the Wavepacket Build System to automatically pull down the appropriate version of source, and build that locally. Each release is actually a small .build file that drives a build script to automatically build a local copy of repositories for you. Each release contains a .build file and an html file with instructions. Browse releases: Wavepacket GLUT Libraries Files