| draw() const | Md3Model | |
| link(const string &name, const Md3Model *model) | Md3Model | |
| loadShaders() | Md3Model | |
| Md3Model(const string &filename) | Md3Model | |
| name() const | Md3Model | [inline] |
| numFrames() const | Md3Model | [inline] |
| numMeshes() const | Md3Model | [inline] |
| numTags() const | Md3Model | [inline] |
| renderFrameImmediate(int frame) const | Md3Model | |
| renderFrameItpWithVertexArrays(int frameA, int frameB, float interp) const | Md3Model | |
| scale() const | Md3Model | [inline] |
| setScale(float scale) | Md3Model | [inline] |
| setTexture(const string &mesh, const Texture2D *tex) | Md3Model | |
| setupAnimation(int currFrame, int nextFrame, float interp) | Md3Model | |
| unlink(const string &name) | Md3Model | |
| ~Md3Model() | Md3Model |
1.7.1