Md3PlayerSkin(const string &path, const string &name) | Md3PlayerSkin | |
name() const | Md3PlayerSkin | [inline] |
path() const | Md3PlayerSkin | [inline] |
setHeadTextures(Md3Model *model) | Md3PlayerSkin | [inline] |
setLowerTextures(Md3Model *model) | Md3PlayerSkin | [inline] |
setUpperTextures(Md3Model *model) | Md3PlayerSkin | [inline] |
~Md3PlayerSkin() | Md3PlayerSkin |