| create(IN nstream::Stream *stream, IN float scale) | obj::Model | [static] |
| getAnimationState(OUT std::string &state) | glut::Renderable | [virtual] |
| getAnimationVerbs(OUT VecString &verbs) | glut::Renderable | [virtual] |
| getBoundingBox(void) const =0 | glut::Renderable | [pure virtual] |
| isAnimateable(void) const | glut::Renderable | [virtual] |
| render(IN const render_context_t &rc, IN RenderQueue *rq)=0 | glut::Renderable | [pure virtual] |
| setAnimation(IN const char *verb) | glut::Renderable | [virtual] |
| setAnimationState(IN const char *state) | glut::Renderable | [virtual] |
| ~Model(void) | obj::Model | [virtual] |
| ~Renderable(void) | glut::Renderable | [virtual] |
1.7.1