#include "camera.h"
#include "color/color.h"
#include "geometry/frustum.h"
Go to the source code of this file.
Namespaces | |
namespace | glut |
Functions | |
void | glut::getViewFrustum (IN const camera_t &camera, IN const Viewer &viewer, OUT frustum_t &viewFrustum) throw () |
This is a method to determine the view frustum given the current camera settings and viewer orientation. | |
void | glut::drawFrustumEdges (IN const frustum_t &f, IN const glut_color_t &color) throw () |
helper method to draw the edges of a frustum |