glut-state.h

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00001 /*
00002  * glut-state.h
00003  *
00004  * Copyright (C) 2009  Thomas A. Vaughan
00005  * All rights reserved.
00006  *
00007  *
00008  * Redistribution and use in source and binary forms, with or without
00009  * modification, are permitted provided that the following conditions are met:
00010  *     * Redistributions of source code must retain the above copyright
00011  *       notice, this list of conditions and the following disclaimer.
00012  *     * Redistributions in binary form must reproduce the above copyright
00013  *       notice, this list of conditions and the following disclaimer in the
00014  *       documentation and/or other materials provided with the distribution.
00015  *     * Neither the name of the <organization> nor the
00016  *       names of its contributors may be used to endorse or promote products
00017  *       derived from this software without specific prior written permission.
00018  *
00019  * THIS SOFTWARE IS PROVIDED BY THOMAS A. VAUGHAN ''AS IS'' AND ANY
00020  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
00021  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
00022  * DISCLAIMED. IN NO EVENT SHALL THOMAS A. VAUGHAN BE LIABLE FOR ANY
00023  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
00024  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
00025  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
00026  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
00027  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
00028  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00029  *
00030  *
00031  * Code to grab/display/save/restore OpenGL state.  Mostly helpful for
00032  * debugging!
00033  */
00034 
00035 #ifndef WAVE_GLUT_GLUT_STATE_H__
00036 #define WAVE_GLUT_GLUT_STATE_H__
00037 
00038 
00039 // includes --------------------------------------------------------------------
00040 #include "wave-glut.h"
00041 
00042 
00043 namespace glut {
00044 
00045 /// \ingroup wave_glut
00046 /*@{*/
00047 
00048 
00049 /// encapsulates a lot of OpenGL state
00050 class State {
00051 public:
00052         // virtual destructor --------------------------------------------------
00053         virtual ~State(void) throw();
00054 
00055         // glut::State class interface methods ---------------------------------
00056         virtual void dump(IN const char * msg) const throw() = 0;
00057         virtual void diff(IN const State * other) const throw() = 0;
00058 
00059         // static factory methods ----------------------------------------------
00060         static smart_ptr<State> snapshotFromOpenGL(void);
00061 };
00062 
00063 
00064 
00065 
00066 };      // glut namespace
00067 
00068 
00069 #endif  //WAVE_GLUT_GLUT_STATE_H__
00070