#include "obj-material.h"#include "common/wave_ex.h"#include "perf/perf.h"#include "util/file.h"#include "util/parsing.h"#include "wave-glut/texture.h"
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Namespaces | |
| namespace | obj |
Functions | |
| static void | obj::setMaterial (IN int flag, IN const glut::fcolor_t &c) throw () |
| static glut::fcolor_t | obj::parseColor (IN const char *p) |
| map_mtl_t | obj::parseOBJMaterials (IN nstream::Stream *stream) |
| given a stream for an OBJ material file, returns a map of name --> material | |
Variables | |
| static const eParseBehavior | obj::s_parseFlags = eParse_Strip |
1.7.1