#include "wave-glut.h"#include "camera.h"#include "geometry/geometry_2d.h"#include "geometry/geometry_3d.h"#include "geometry/placement.h"

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Classes | |
| struct | glut::render_context_t |
| rendering context More... | |
| struct | glut::poly_request_t |
| stores information necessary to render a polygon later More... | |
| class | glut::RenderQueue |
| queue of requests More... | |
| class | glut::Renderable |
| rendering interface -- anything that wants to draw has to implement this interface! More... | |
Namespaces | |
| namespace | glut |
Typedefs | |
| typedef rect2d_t< int > | glut::recti_t |
1.7.1