Namespaces | Functions

sphere.cpp File Reference

#include "opengl-effects.h"
#include "perf/perf.h"
#include "wave-glut/texture.h"
Include dependency graph for sphere.cpp:

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Namespaces

namespace  glut

Functions

static float glut::randomX (IN float x)
static void glut::jitter (IO point3d_t &p, IN float dx) throw ()
static void glut::drawLightningRing (IN float radius, IN const point3d_t &axis, IN float phi, IN const glut_color_t &color) throw ()
smart_ptr< Renderable > glut::createCoolSphere (IN const sphere_init_t &si)
 create a really cool-looking sphere. Yeah.