boundingBox | glut::lod_model_t | |
clear(void) | glut::lod_model_t | [inline] |
entries | glut::lod_model_t | |
getAnimationState(OUT std::string &state) | glut::Renderable | [virtual] |
getAnimationVerbs(OUT VecString &verbs) | glut::Renderable | [virtual] |
getBoundingBox(void) const | glut::lod_model_t | [inline, virtual] |
isAnimateable(void) const | glut::Renderable | [virtual] |
lod_model_t(void) | glut::lod_model_t | [inline] |
nEntries | glut::lod_model_t | |
render(IN const render_context_t &rc, IN RenderQueue *rq) | glut::lod_model_t | [virtual] |
setAnimation(IN const char *verb) | glut::Renderable | [virtual] |
setAnimationState(IN const char *state) | glut::Renderable | [virtual] |
~lod_model_t(void) | glut::lod_model_t | [inline] |
~Renderable(void) | glut::Renderable | [virtual] |