| boundingBox | glut::lod_model_t | |
| clear(void) | glut::lod_model_t | [inline] |
| entries | glut::lod_model_t | |
| getAnimationState(OUT std::string &state) | glut::Renderable | [virtual] |
| getAnimationVerbs(OUT VecString &verbs) | glut::Renderable | [virtual] |
| getBoundingBox(void) const | glut::lod_model_t | [inline, virtual] |
| isAnimateable(void) const | glut::Renderable | [virtual] |
| lod_model_t(void) | glut::lod_model_t | [inline] |
| nEntries | glut::lod_model_t | |
| render(IN const render_context_t &rc, IN RenderQueue *rq) | glut::lod_model_t | [virtual] |
| setAnimation(IN const char *verb) | glut::Renderable | [virtual] |
| setAnimationState(IN const char *state) | glut::Renderable | [virtual] |
| ~lod_model_t(void) | glut::lod_model_t | [inline] |
| ~Renderable(void) | glut::Renderable | [virtual] |
1.7.1