#include "texture.h"
#include "util/file.h"
Go to the source code of this file.
Namespaces | |
namespace | glut |
Functions | |
static GLint | glut::getGlutInternalFormat (IN const media::image_t &image) |
static GLint | glut::getGlutFormatFromColorFormat (IN const media::image_t &image) |
static int | glut::createOpenGLTexture (IN const media::image_t &image) |
int | glut::createTextureFromImage (IN const media::image_t &image) |