| dump(IN const char *title) const =0 | bvh::Skeleton | [pure virtual] |
| getNodeCount(IN int objIndex) const =0 | bvh::Skeleton | [pure virtual] |
| getNodePositions(IN int objIndex, IN float time, OUT node_position_t *p) const =0 | bvh::Skeleton | [pure virtual] |
| getObjectCount(void) const =0 | bvh::Skeleton | [pure virtual] |
| load(IN const char *filename) | bvh::Skeleton | [static] |
| ~Skeleton(void) | bvh::Skeleton | [virtual] |
1.7.1