#include "density-map.h"
#include <math.h>
#include "perf/perf.h"
Go to the source code of this file.
Namespaces | |
namespace | glut |
Functions | |
static void | glut::setUpImage (IN int width, IN int height, OUT media::image_t &img) |
void | glut::createSphericalDensityMap (IN int size,IN const img_color_t &color, OUT media::image_t &image) |
void | glut::createCircularDensityMap (IN int size,IN const img_color_t &color, OUT media::image_t &image) |
creates a density map where alpha is constant (specified by color) | |
void | glut::createLineSegmentDensityMap (IN int width, IN const img_color_t &color, OUT media::image_t &image) |
horizontal line segment running through the middle third of the image | |
Variables | |
static const int | glut::s_maxRGBA = 255 |