#include "wave-glut/renderable.h"
#include "wave-image/wave-image.h"
Go to the source code of this file.
Classes | |
class | glut::Framebuffer |
provides a framebuffer of fixed size for offscreen rendering. More... | |
class | glut::FramebufferContext |
simple helper class--put this on the stack and it will automatically call Framebuffer::setupForRendering() and Framebuffer::endRendering() for you. More... | |
Namespaces | |
namespace | glut |