00001 /* 00002 * md3-model.h 00003 * 00004 * Copyright (C) 2009 Thomas A. Vaughan 00005 * All rights reserved. 00006 * 00007 * 00008 * Redistribution and use in source and binary forms, with or without 00009 * modification, are permitted provided that the following conditions are met: 00010 * * Redistributions of source code must retain the above copyright 00011 * notice, this list of conditions and the following disclaimer. 00012 * * Redistributions in binary form must reproduce the above copyright 00013 * notice, this list of conditions and the following disclaimer in the 00014 * documentation and/or other materials provided with the distribution. 00015 * * Neither the name of the <organization> nor the 00016 * names of its contributors may be used to endorse or promote products 00017 * derived from this software without specific prior written permission. 00018 * 00019 * THIS SOFTWARE IS PROVIDED BY THOMAS A. VAUGHAN ''AS IS'' AND ANY 00020 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00021 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00022 * DISCLAIMED. IN NO EVENT SHALL THOMAS A. VAUGHAN BE LIABLE FOR ANY 00023 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00024 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00025 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 00026 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00027 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 00028 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00029 * 00030 * Library that supports the Quake 3 MD3 model format. 00031 */ 00032 00033 #ifndef WAVE_GLUT_MD3_MODEL_H__ 00034 #define WAVE_GLUT_MD3_MODEL_H__ 00035 00036 // includes -------------------------------------------------------------------- 00037 #include "threadsafe/smart_ptr.h" 00038 #include "wave-glut/renderable.h" 00039 00040 00041 namespace md3 { 00042 00043 00044 //////////////////////////////////////////////////////////////////////////////// 00045 /// 00046 /// \ingroup models.h 00047 /// \defgroup md3_model Quake 3 MD3 Format 3D Model Library 00048 /// 00049 /// \n 00050 /// This library supports loading and rendering of md3 models. 00051 /// 00052 /// For references, see: 00053 /// - http://en.wikipedia.org/wiki/MD3 00054 /// - http://ioquake3.org/extras/models/ (many models here!) 00055 /// 00056 /// Pretty much all of this code is from David Henry, see 00057 /// http://tfc.duke.free.fr/ 00058 /// 00059 /// His code is released under the MIT License, and everything in this 00060 /// module (md3-model) is likewise released under that license. Thanks 00061 /// again, David Henry! 00062 /// 00063 /// <b>Note to implementers:</b> do not modify the original MD3 model files! 00064 /// They are the ones with the David Henry copyright. This way, it will be 00065 /// easy to pick up changes from his source if necessary. Any wave-glut-specific 00066 /// changes should be made in a layer on top of those objects. 00067 /// 00068 //////////////////////////////////////////////////////////////////////////////// 00069 /*@{*/ 00070 00071 00072 //////////////////////////////////////////////////////////////////////////////// 00073 // 00074 // public API 00075 // 00076 //////////////////////////////////////////////////////////////////////////////// 00077 00078 smart_ptr<glut::Renderable> loadMd3Player(IN const char * model_path); 00079 00080 00081 00082 }; // md3 namespace 00083 00084 00085 #endif // WAVE_GLUT_MD3_MODEL_H__ 00086