#include "obj-model.h"#include "obj-material.h"#include "common/wave_ex.h"#include "perf/perf.h"#include "util/parsing.h"#include "util/file.h"#include "wave-glut/material.h"
Go to the source code of this file.
Namespaces | |
| namespace | obj |
Functions | |
| char * | obj::findChar (IN char *string, IN char find) throw () |
| static point3d_t | obj::readPoint3d (IN const char *p) |
| static uv_t | obj::readUV (IN const char *p) |
1.7.1