fps_t : handy object for frames-per-second calculations
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#include <camera.h>
List of all members.
Public Member Functions |
| fps_t (void) throw () |
| fps_t (IN const perf::time_t &startTime) throw () |
void | init (IN const perf::time_t &startTime) throw () |
void | tick (IN const perf::time_t &currTime) throw () |
float | getFPS (void) const throw () |
Public Attributes |
perf::time_t | m_startTime |
long | m_frames |
float | m_fps |
Detailed Description
fps_t : handy object for frames-per-second calculations
Definition at line 124 of file camera.h.
Constructor & Destructor Documentation
glut::fps_t::fps_t |
( |
void |
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) |
throw () [inline] |
glut::fps_t::fps_t |
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IN const perf::time_t & |
startTime |
) |
throw () [inline] |
Member Function Documentation
void glut::fps_t::init |
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IN const perf::time_t & |
startTime |
) |
throw () [inline] |
void glut::fps_t::tick |
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IN const perf::time_t & |
currTime |
) |
throw () [inline] |
float glut::fps_t::getFPS |
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void |
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) |
const throw () [inline] |
Member Data Documentation
The documentation for this struct was generated from the following file: