data needed for texture-mapped spheres More...
#include <opengl-effects.h>
Public Attributes | |
| float | radius |
| radius of sphere (meters) | |
| int | textureId |
| texture to use | |
data needed for texture-mapped spheres
Definition at line 87 of file opengl-effects.h.
radius of sphere (meters)
Definition at line 90 of file opengl-effects.h.
1.7.1