data needed for texture-mapped spheres More...
#include <opengl-effects.h>
Public Attributes | |
float | radius |
radius of sphere (meters) | |
int | textureId |
texture to use |
data needed for texture-mapped spheres
Definition at line 87 of file opengl-effects.h.
radius of sphere (meters)
Definition at line 90 of file opengl-effects.h.