#include "terrain.h"
#include "common/wave_ex.h"
#include "nstream/nstream.h"
#include "perf/perf.h"
#include "util/file.h"
#include "wave-glut/glut-state.h"
#include "wave-glut/wave-glut.h"
#include "mini.h"
Go to the source code of this file.
Namespaces | |
namespace | glut |
Functions | |
smart_ptr< Renderable > | glut::createTerrain (IN hfield::Heightfield *hfield) |
create a renderable heightfield model |