#include <iostream>
#include <fstream>
#include "glut-demo/glut-demo.h"
#include "opengl-effects/opengl-effects.h"
#include "perf/perf.h"
#include "wave-glut/texture.h"
Go to the source code of this file.
Functions | |
static float | deltaX (IN float dx) throw () |
static void | addRandomDelta (IO point3d_t &p, IN float f) throw () |
static void | getPoint (IN int idx, IN int nPoints, IN float rho, IN float phi, OUT point3d_t &p) throw () |
int | main (IN int argc, IN const char *argv[]) |
Variables | |
static const int | s_nSegments = 3 |
static const int | s_nPoints = s_nSegments + 1 |
static float deltaX | ( | IN float | dx | ) | throw () [static] |
Definition at line 33 of file test/light-path.cpp.
static void addRandomDelta | ( | IO point3d_t & | p, | |
IN float | f | |||
) | throw () [static] |
Definition at line 46 of file test/light-path.cpp.
static void getPoint | ( | IN int | idx, | |
IN int | nPoints, | |||
IN float | rho, | |||
IN float | phi, | |||
OUT point3d_t & | p | |||
) | throw () [static] |
Definition at line 61 of file test/light-path.cpp.
int main | ( | IN int | argc, | |
IN const char * | argv[] | |||
) |
Definition at line 164 of file test/light-path.cpp.
const int s_nSegments = 3 [static] |
Definition at line 21 of file test/light-path.cpp.
const int s_nPoints = s_nSegments + 1 [static] |
Definition at line 22 of file test/light-path.cpp.