Classes | Enumerations

Md3Player.h File Reference

#include "Md3Model.h"
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Classes

struct  Md3PlayerAnim_t
struct  Md3AnimState_t
class  Md3PlayerSkin
class  Md3Weapon
class  Md3Player
struct  Md3Player::Md3AnimState

Enumerations

enum  Md3PlayerLOD {
  kLodLow,
  kLodMedium,
  kLodHigh,
  kLodDefault = kLodHigh
}
enum  Md3PlayerAnimType {
  kBothDeath1,
  kBothDead1,
  kBothDeath2,
  kBothDead2,
  kBothDeath3,
  kBothDead3,
  kTorsoGesture,
  kTorsoAttack,
  kTorsoAttack2,
  kTorsoDrop,
  kTorsoRaise,
  kTorsoStand,
  kTorsoStand2,
  kLegsWalkCr,
  kLegsWalk,
  kLegsRun,
  kLegsBack,
  kLegsSwim,
  kLegsJump,
  kLegsLand,
  kLegsJumpB,
  kLegsLandB,
  kLegsIdle,
  kLegsIdleCr,
  kLegsTurn,
  kMaxAnimations
}
enum  eAnimationArea {
  eAnimationArea_Upper = 1,
  eAnimationArea_Lower = 2,
  eAnimationArea_Invalid = 0
}

Enumeration Type Documentation

Enumerator:
kLodLow 
kLodMedium 
kLodHigh 
kLodDefault 

Definition at line 28 of file Md3Player.h.

Enumerator:
kBothDeath1 
kBothDead1 
kBothDeath2 
kBothDead2 
kBothDeath3 
kBothDead3 
kTorsoGesture 
kTorsoAttack 
kTorsoAttack2 
kTorsoDrop 
kTorsoRaise 
kTorsoStand 
kTorsoStand2 
kLegsWalkCr 
kLegsWalk 
kLegsRun 
kLegsBack 
kLegsSwim 
kLegsJump 
kLegsLand 
kLegsJumpB 
kLegsLandB 
kLegsIdle 
kLegsIdleCr 
kLegsTurn 
kMaxAnimations 

Definition at line 39 of file Md3Player.h.

Enumerator:
eAnimationArea_Upper 
eAnimationArea_Lower 
eAnimationArea_Invalid 

Definition at line 96 of file Md3Player.h.