#include <Md3Player.h>
Public Member Functions | |
Md3Weapon (const string &path, Md3PlayerLOD lod=kLodDefault) | |
~Md3Weapon () | |
void | draw () const |
void | scaleModels () const |
void | linkToModel (Md3Model *model) |
void | setScale (float scale) |
float | scale () const |
const string & | path () const |
const string & | name () const |
Md3PlayerLOD | lod () const |
Definition at line 182 of file Md3Player.h.
Md3Weapon::Md3Weapon | ( | const string & | path, | |
Md3PlayerLOD | lod = kLodDefault | |||
) |
Definition at line 168 of file Md3Player.cpp.
Md3Weapon::~Md3Weapon | ( | ) |
Definition at line 223 of file Md3Player.cpp.
void Md3Weapon::draw | ( | ) | const |
Definition at line 236 of file Md3Player.cpp.
void Md3Weapon::scaleModels | ( | ) | const |
Definition at line 259 of file Md3Player.cpp.
void Md3Weapon::linkToModel | ( | Md3Model * | model | ) |
Definition at line 282 of file Md3Player.cpp.
void Md3Weapon::setScale | ( | float | scale | ) | [inline] |
Definition at line 199 of file Md3Player.h.
float Md3Weapon::scale | ( | ) | const [inline] |
Definition at line 202 of file Md3Player.h.
const string& Md3Weapon::path | ( | ) | const [inline] |
Definition at line 203 of file Md3Player.h.
const string& Md3Weapon::name | ( | ) | const [inline] |
Definition at line 204 of file Md3Player.h.
Md3PlayerLOD Md3Weapon::lod | ( | ) | const [inline] |
Definition at line 205 of file Md3Player.h.