Classes | Namespaces | Typedefs

animation-state.h File Reference

#include "util/stack_array.h"
Include dependency graph for animation-state.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  glut::anim_channel_state_t
 An object can have many animations going at once. More...
class  glut::MaxAnimations
class  glut::AnimationState
 Simple class of fixed size to maintain per-object animation state. More...

Namespaces

namespace  glut

Typedefs

typedef stack_array
< anim_channel_state_t,
MaxAnimations > 
glut::animation_list_t