#include <Texture.h>
List of all members.
Detailed Description
Definition at line 64 of file Texture.h.
Member Typedef Documentation
Member Enumeration Documentation
Constructor & Destructor Documentation
Texture::~Texture |
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[virtual] |
Member Function Documentation
void Texture::bind |
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const |
bool Texture::fail |
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const [inline] |
bool Texture::stdCoordSystem |
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const [inline] |
const string& Texture::name |
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const [inline] |
GLuint Texture::handle |
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const [inline] |
virtual GLenum Texture::target |
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const [pure virtual] |
GLubyte* Texture::loadImageFile |
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const string & |
filename |
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[protected] |
GLint Texture::getCompressionFormat |
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GLint |
internalFormat |
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[protected] |
GLint Texture::getInternalFormat |
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GLint |
components |
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[protected] |
Member Data Documentation
The documentation for this class was generated from the following files: