#include <Texture.h>
List of all members.
Detailed Description
Definition at line 64 of file Texture.h.
Member Typedef Documentation
Member Enumeration Documentation
Constructor & Destructor Documentation
| Texture::~Texture |
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[virtual] |
Member Function Documentation
| void Texture::bind |
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const |
| bool Texture::fail |
( |
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) |
const [inline] |
| bool Texture::stdCoordSystem |
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const [inline] |
| const string& Texture::name |
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const [inline] |
| GLuint Texture::handle |
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const [inline] |
| virtual GLenum Texture::target |
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const [pure virtual] |
| GLubyte* Texture::loadImageFile |
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const string & |
filename |
) |
[protected] |
| GLint Texture::getCompressionFormat |
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GLint |
internalFormat |
) |
[protected] |
| GLint Texture::getInternalFormat |
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GLint |
components |
) |
[protected] |
Member Data Documentation
The documentation for this class was generated from the following files: